| TexTools中文漢化by:叁棠重工 | last update: 2010.07.09
version: 4.10 |
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Compatible with:
Links: |
Installation:
安装方法
只需要把MZP文件拖放給工作界面內啟動安裝就可以立即使用。 |
| Introduction
TexTools is a collection of UV and Texture related When using TexTools you will see a Toolbox inside the |
| General Tools全局工具组
The general Tools hold many common commands to work with UV-Layouts or 全局工具組上停放了很多在UV-Layouts,UV規整和紋理貼圖時用到的簡化命令,默認常用命令一般通過MAX熟知的默認界面上調用就可以,但通常默認的操作步驟太過繁瑣。
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Pixel Unit Transform Floater像素單位浮動變型器
The 浮動變型器是使用’Edit UV’按鈕激活TexTools界面時隨著UV編輯器開啟後附加的操作面板。
With this panel you can transform vertex, edge or face selections with 在這個面板上你可以針對點,邊或面進行基於像素單位的變形編輯-所以那個單位是直接針對你的位圖紋理進行等比映射。 Youtube Link: pixel-unit Transform Floater
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| UV Topolgy Editing
UV Topolgy編輯 These are the core tools to edit the UV-elements at the UVspace topology level. 下面這些全部都是在UV Topolgy空間級別內進行UV-元素編輯的核心工具組。
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Layout and Orientation Tools
佈局和定位工具 The 佈局工具可以讓你使用任意重選方式來組織你手頭的UV工作,這些命令不會針對所選目標進行型變,僅僅只是協助進行移動和旋轉。
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| Render Detail Texture Maps渲染細節到紋理貼圖
Detail Maps are essential Texture aids to help or get more out of your texture work. 豐富細節貼圖針對閣下進一步開展紋理工作起到協助和補助作用。無論何時你按下’detail’ 細節按鈕,一個新的浮動面板會添加上來(或關閉)為閣下提供直接渲染到剪貼板的各種規格的補助紋理貼圖。
Most of the map types come with additional parameters to tweak and 大多數貼圖都可以統一調整和控制輸出規格,支持以下種類:
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Texel Density紋理密度
Texel Density is a unit and pixel length ratio that describes how dense pixels are mapped on the surface of your 3d model. 紋理密度是描述如何密集的像素映射到閣下的三維模型表面的一個像素長度比單位。 Sometimes you want to normalize, adjust or apply custom level editor 一些時候你希望規格化,校准或應用在自定義的關卡編輯值上,所以你的模型必須和其他被貼圖的模型像素比相互匹配, 單位長度(‘per’) 是3dsmax內部衡量單位。
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on this button will reset the material. Left click cycles through the 3 different checker maps and the former material.



















































十二月 26th, 2010 on 2:18 上午
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十二月 30th, 2010 on 5:54 上午
I have always believed that training with a partner offers the best form of motivation. When u don’t feel like working, they do and they push u!
一月 6th, 2011 on 4:50 上午
Hi there, can we post this article to our web-site?
帝喆 回复:
三月 11th, 2012 at 12:33 下午
@Leanne Morel, Sure.
二月 28th, 2011 on 10:03 下午
請問關於反安裝後無法裝
What can not be installed on after installation
3ds Max 9-32bit\Scripts\TexTools\TexTools_3.00.mzp
?
帝喆 回复:
五月 2nd, 2011 at 2:58 上午
@David130000, 重新安裝過程是一樣的,再托放一遍給操作視窗,之後選”uninstal”卸載,如果已經安裝過就會提示先卸載後才可重裝。多少是有點小問題在新版max上的兼容問題,繼續等待更新。